Eoyuncum
Eoyuncum platform provides a space for players to connect and play on schedule with each other, according to their available times.
Client came with a platform idea that focuses on connecting advanced gamers or e-sport players with others and let them play together.
The website was developed using BLK design system of Creative Tim. Built on Angular 11, frontend structure includes routing, reactive forms, various modules like ng-chat and owl-datetime-picker.
The backend service is a rest api that I developed with C#. It consists several layers like Data Access, Business Core and API.

First Impression
Homepage consists a couple sections and a navbar that lets you register and login. The footer is a little navigation section.

Login Page
I took advantage of the BLK design system and edited its login page according to my client's needs. Those little squares interact with mouse move and it looks really good.

Orders
Orders are listed under 5 main sections. First one displays all the orders that the user has sent. Next 3 shows the same orders according to their statuse's. The last one shows the orders that I recieved.

Game Post
Game Posts includes an iframe section that players can add YouTube embed links. At right, profile picture and at left you can see game post's picture. Comments for the player and its listing can also be seen at the end.
Back-end Structure and Database
We used MariaDB as database and the project fetch needed data from a restful web API that I developed according to SOLID principals in C#.
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